Gesture interaction in virtual reality
February 2019
With the development of virtual reality (VR) and human-computer interaction technology, how to use natural and efficient interaction methods in the virtual environment has become a hot topic of research....
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Haptic display for virtual reality: progress and challenges
April 2019
Immersion, interaction, and imagination are three features of virtual reality (VR). Existing VR systems possess fairly realistic visual and auditory feedbacks, and however, are poor with haptic feedback,...
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Multimodal teaching, learning and training in virtual reality: a review and case study
October 2020
It is becoming increasingly prevalent in digital learning research to encompass an array of different meanings, spaces, processes, and teaching strategies for discerning a global perspective on constructing...
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Serious games in science education: a systematic literature
June 2022
Teaching science through computer games, simulations, and artificial intelligence (AI) is an increasingly active research field. To this end, we conducted a systematic literature review on serious games...
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A survey on image and video stitching
February 2019
Image/video stitching is a technology for solving the field of view (FOV) limitation of images/ videos. It stitches multiple overlapping images/videos to generate a wide-FOV image/video, and has been...
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ARGA-Unet: Advanced U-net segmentation model using residual grouped convolution and attention mechanism for brain tumor MRI image segmentation
June 2024
Magnetic resonance imaging (MRI) has played an important role in the rapid growth of medical imaging diagnostic technology, especially in the diagnosis and treatment of brain tumors owing to its non-invasive...
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S2ANet: Combining local spectral and spatial point grouping for point cloud processing
August 2024
Despite the recent progress in 3D point cloud processing using deep convolutional neural networks, the inability to extract local features remains a challenging problem. In addition, existing methods...
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Generating animatable 3D cartoon faces from single portraits
August 2024
With the development of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain...
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A review of medical ocular image segmentation
June 2024
Deep learning has been extensively applied to medical image segmentation, resulting in significant advancements in the field of deep neural networks for medical image segmentation since the notable...
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Multi-scale context-aware network for continuous sign language recognition
August 2024
The hands and face are the most important parts for expressing sign language morphemes in sign language videos. However, we find that existing Continuous Sign Language Recognition (CSLR) methods lack...
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Gamification and virtual reality for digital twin learning and training: architecture and challenges
December 2022
Digital Twins are becoming increasingly popular in a variety of industries to manage complex systems. As digital twins become more sophisticated, there is an increased need for effective training and...
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Robust blind image watermarking based on interest points
August 2024
Digital watermarking technology plays an essential role in the work of anti-counterfeiting and traceability. However, image watermarking algorithms are weak against hybrid attacks, especially geometric...
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Uncanny valley for interactive social agents: an experimental study
October 2022
The uncanny valley hypothesis states that users may experience discomfort when interacting with almost human-like artificial characters. Advancements in artificial intelligence, robotics, and computer...
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MKEAH: Multimodal knowledge extraction and accumulation based on hyperplane embedding for knowledge-based visual question answering
August 2024
External knowledge representations play an essential role in knowledge-based visual question and answering to better understand complex scenarios in the open world. Recent entity-relationship embedding...
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A survey of real-time rendering on Web3D application
October 2023
In recent years, with the rapid development of mobile Internet and Web3D technologies, a large number of web-based online 3D visualization applications have emerged. Web3D applications, including Web3D...
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Building the metaverse using digital twins at all scales,states, and relations
December 2022
Developments in new-generation information technology have enabled Digital Twins to reshape the physical world into a virtual digital space and provide technical support for constructing the Metaverse....
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Deep learning based point cloud registration: an overview
June 2020
Point cloud registration aims to find a rigid transformation for aligning one point cloud to another. Such registration is a fundamental problem in computer vision and robotics, and has been widely...
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Digital twin intelligent system for industrial internet of things-based big data management and analysis in cloud environments
August 2022
This work surveys and illustrates multiple open challenges in the field of industrial Internet of Things (IoT)-based big data management and analysis in cloud environments. Challenges arising from the...
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Prospects and challenges in augmented reality displays
February 2019
Augmented reality (AR) displays are attracting significant attention and efforts. In this paper, we review the adopted device configurations of see-through displays, summarize the current development...
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Multi-dimensional force sensor for haptic interaction: a review
April 2019
Haptic interaction plays an important role in the virtual reality technology, which let a person not only view the 3D virtual environment but also realistically touch the virtual environment. As a key...
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Collaborative visual SLAM for multiple agents:A brief survey
October 2019
This article presents a brief survey to visual simultaneous localization and mapping (SLAM) systems applied to multiple independently moving agents, such as a team of ground or aerial vehicles, a group...
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Chemical simulation teaching system based on virtual reality and gesture interaction
April 2024
Most existing chemical experiment teaching systems lack solid immersive experiences, making it difficult to engage students. To address these challenges, we propose a chemical simulation teaching system...
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Research on AGV task path planning based on improved A* algorithm
June 2023
Automatic guided vehicles (AGVs) have developed rapidly in recent years and have beenused in several fields, including intelligent transportation, cargo assembly, military testing, and others. A key...
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A review on image-based rendering
February 2019
Image-based rendering is important both in the field of computer graphics and computer vision, and it is also widely used in virtual reality technology. For more than two decades, people have done a...
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VR-based digital twin for remote monitoring of mining equipment: Architecture and a case study
April 2024
Traditional methods for monitoring mining equipment rely primarily on visual inspections, which are time-consuming, inefficient, and hazardous. This article introduces a novel approach to monitoring...
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